RetroShare is becoming stable with version 0.3.0 arriving. This version brings the new Qt4.0 GUI to the fore.
This code is however still under development with some signicant features to be added soon!. If you want to help with the development, let us know. RetroShare can provide a opportunity to cut your teeth on an exciting new file-sharing technology.
Collaboration with other open - source
projects and developers, is the primary
focus at the moment.
If you think your
project could benefit from a
robust p2p networking base,
with Web-Of-Trust Authentication and
udp (firewall by-pass) sockets.
Games - Developers.
Office Networking.
File Sharing
contact us (retroshare@lunamutt.com)
RetroShare is written in C++, and compiles reasonably cleanly
under gcc on Linux or Windows.
The program requires the following libraries:
My personal short-term goals in the development of Retroshare
involve:
I was very impressed with the concepts behind Konspire,
and was disappointed when it never took off.
The implementation inside RetroShare
provide similar functionality from a different slant,
This work will attempt to take full advantage of the
RetroShare network structure to ensure that only the
*good content* (completely subjective, of course) is shared.
Yes you can help. Are you suited to any of the tasks listed below. Want to contribute to a cutting edge file-sharing technology.
As you can see, Web design is not my forte.
I've got too many other projects on to work on.
This website will remain functional but limited unless
someone steps in to help.
RetroShare has been tested to the best of my ability. This
has been limited to scenarios that I can generate with a couple
of computers on a local network. At one point I tried to get
Honeyd to provide a Virtual Network Topology. While this
could have/should have worked in theory, I ran into a whole
series of errors and bugs. Basically Honeyd is only designed
to receive connections, and had trouble making
outgoing connections. I thought that this shouldn't be too
hard to fix - and create a complete Virtual Network Simulator ...
My inquiries at the Honeyd discussion
forum were met with complete silence, and so I gave up in disgust.
Anyone who is interested in modifying Honeyd to allow it
to function as a virtual network, would my best friend for
life.
Alternatively if you know of another Network Simulator, or
could test RetroShare over a bigger network...
please get in contact.
RetroShare has so much potential. This ideas and concepts
are there, all that is really required is Developers willing
help out. Please contact me if you are interested. and see below.
RetroShare can be used as a library to provide sharing resources.
This could be incorporated into any other (LGPL - or Free-er)
software package.